MAGIC HUT - Personal Project
Let's first get to the heart of the magic with this project carried out as part of a Personal Challenge.
This Fanciful Hut made using several software. The basis of the modeling was carried out on Maya 3D from Autodesk. The sculpture was made on Zbrush from Pixologic and finally the texturing was done on Substance Painter from Adobe. The rendering was also made under license Adobe, Photoshop.
Final illustration with Photoshop rendering. I added light effects in order to have a more magical and Unreal rendering
Made simple with occlusion and texturing
Occlusion Render
Pre-production rendering of the modeling on Maya 3D. Shader, wireframe and occlusion rendering
Turn around the house with texturing, sculpturing and complete modeling
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